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Advanced [show]


Matilda Budd, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a long auburn ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Matilda studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Matilda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Matilda Budd, Female Human Expert 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 17 (+3)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Symma Offund, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tight fitting blue shirt and pants. She has a very tight haircut. Her eyes are violet.

Personality: She is almost excessively polite to everyone, even when angry. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Layabout arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Symma Offund, Female Gnome Rogue 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Eida Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fitting clothing which further accentuates her frame. She has wavy red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a dire rats raid, leaving Eida alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.

Motivation: Many dire rats want her driven away; and retire the richest woman in the south

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Eida Elderberry, Female Halfling Bard 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp.


Social Check DCs


Karash Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Karash was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sculptor.

Motivation: Wants to raise his children well; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Impulsive, Hedonist. Bonds: Family, Job. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Karash Gresham, Male Half-Orc Warlock 2
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1100 sp.


Social Check DCs


Vaina Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a mountains tribe. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Debt, Family. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Vaina Devore, Female Half-Elf Druid 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 250 gp.


Social Check DCs

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