Diggory Digby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red hair, when down, is lengthy. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. His arcane abilities were realized during a raid on his village. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Eberdeb Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a simple blue robe with red stripes complete with hood, and his gloved hand is found clutching a halberd. His long red hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: Eberdeb was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Gnomish people; and someone believes him a fraud
Ideals: Gifted, Artistic, Philantrophist. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp. A life-sized copper and silver statuette of a cockatrice. (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
Naill Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his tan robe and has his ceremonial dagger always slung over his shoulder. He wears his red hair up. He has brown eyes and a tan hat with a white feather.
Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Naill lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family.
Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Sardonyx (40 gp).
Baern Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.
Motivation: Expand his business.
Ideals: Fighting, Optimist. Bonds: Rich, Attractive, Job. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with yellow highlights, and long black pants that bunch up around his shoes. He keeps his long green crest kept up in a rat tail. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.
History: Born in the south to a Barber, Salasar learned a great deal about his mother's area of expertise. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, Insane, Selfish. Bonds: Job, Family. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1 Masterwork Common Melee.
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