Fax Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blue crest is thinning but still full. He has several tiny topaz earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Religious. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Musical instrument.
Sun Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" western man, he is wearing a long, brown cloak. He keeps his yellow fur in a flapper bob. This yellow eyed westerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west to a Mayor, Sun learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Retire the richest man in the west; and wants to open a new tavern
Ideals: Professionalism, Justice, Entrepeneur. Bonds: Job, Rich. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Aura Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His fur is black and very short. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast desert. He was an apprentice working in his mother's forge. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Mercenary again; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Dûgza Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely white suit with red socks and a vest with buckled shoes. His blonde hair is smooth and relatively long. His green eyes are slightly larger than normal.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he seems to be bored by most things
Ideals: Gifted, Artistic. Flaws: Insane, Mundane. Bonds: Family. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1000 sp.
Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: Hobart was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Joker, Gifted, Persistence. Bonds: Family, Has a crush. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
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