Anastrianna Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her white hair is unkempt and raggedy. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic, Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp. 1 Minor magic item.
Zook Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is greasy and uncared for. His face is scarred and worn.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His mother raised him in a mountain cabin. Through the years after Zook was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zook's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Nature. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc, Druidic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (300 gp). Alexandrite (300 gp).
Shifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. She wears her yellow fur down. Her green eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the east. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.
Motivation: She feels threatened by others.
Flaws: Disease, Impulsive, Fearful. Bonds: Immigrant. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large blue jacket. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Nature, Religious, Criminal record. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. Aquamarine (500 gp). Freshwater pearl (8 gp). Black pearl (500 gp). 1 Good lock.
Roge Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a moderate pudge and is not very fit. His hair is cut close to his head. His green eyes are slightly larger than normal.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: To be a Performer again; and a rival would like him out of the picture
Ideals: Logical. Flaws: Racist. Bonds: Military, Job, Criminal record. Occupation: Architect
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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