Rohesia Milton, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fancy grey dress, and a wedding ring on her right hand. She has moderate length red hair. She has gleaming, smiling blue eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is afraid of women and trembles around them
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love
Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Attractive, In love, Mentor. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
Possessions: 800 sp.
Warryn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has a white handlebar mustache and slicked back white hair. This green eyed easterner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Disciplined, Gifted. Bonds: Nature, Rich, Family. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Azurite (12 gp). Aquamarine (300 gp).
Jane Emsworth, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her moppish golden hair is in a traditional bowl cut. Her green eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has all her life been fascinated with music.
History: She was born into a rich family. Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Philantrophist, Artistic. Flaws: Ugly, Greedy. Bonds: Rich, Adventurer. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Millicent Shelley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple black line shooting up and back down. Sporting a white mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has all her life been fascinated with dancing.
History: When she was but 3 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic. Bonds: Immigrant, Adventurer. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 3000 cp.
Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. He has green crest. His eyes are gold and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Terse. Bonds: Attractive, Adventurer, Religious, Slave. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp. 3 Smokesticks.
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