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NPC Generator

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Advanced [show]


Margery Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, blue shirt, and green tie. Her black hair is thinning but still full. Her green eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Margery is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She struck the Engraver job and began her own company from there.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Philantrophist, Justice. Flaws: Mundane. Bonds: Rich, Job. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Margery Snowdon, Female Human Warlock 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Chad Stanford, Male Human [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He got into the Mayor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and many giants want him driven away

Flaws: Shy. Bonds: Enemies, Job, Family. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Chad Stanford, Male Human Monk 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Hadarai Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Fearful. Bonds: Military, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Hadarai Ofandrus, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Freshwater pearl (6 gp). Violet garnet (400 gp).


Social Check DCs


Astaro Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her violet robe. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. Her blue hair is greasy and uncared for. She has black eyes.

Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Has a crush, Criminal record. Occupation: Banker

Voice: Stutters

Attributes [hide]

Astaro Knack, Female Tiefling Cleric 1
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her chestnut hair is braided into rings. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Marastyr was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. In her 15th year, her parents were killed by a brigands raid, leaving Marastyr alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of brigands; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Poor, Attractive, Slave, Adventurer, Enemies. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Marastyr Strakeln, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp.


Social Check DCs

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