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Advanced [show]


Zunn Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a top hat. His hazel eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. He worked as a nervous Gardener and found it very stressful. He struck the Gardener job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Zunn Shelley, Male Half-Orc Cleric 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Anne Kendall, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is cut close to her head. Her gray eyes dart from person to person.

Personality: She is mildly Human supremacist, though she does not identify as such. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Human conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people

Ideals: Fighting. Flaws: Racist, Ugly. Bonds: Poor, Nature. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Anne Kendall, Female Human Aristocrat 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Adrie Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Military. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Adrie Arnuanna, Female Elf Commoner 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 15 (+2)14 (+2)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Sekhmet Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is braided into rings. Her eyes, though not visible through her cowl, are black.

Personality: She likes to make people angry or surprised. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Sekhmet Moral, Female Tiefling Fighter 3
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Bloodstone (50 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His crest is scarlet and very short. His fierce gold eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. Mreksh was born on a far eastern forest where he grew up under the tutelage of his father, an expert Blacksmith. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Mentor, Immigrant. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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