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Advanced [show]


Arava Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She usually wears her black robe and has her bastard sword always slung over her shoulder. She has styled her brass crest well, parting it to the left. She has gold eyes and a black hat with a blue feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arava took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Athletic, Persistence, Gifted. Flaws: Mundane. Bonds: Nature. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Arava Grrrmmballhyst, Female Dragonborn Adept 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 11 (+0)18 (+4)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 3 Thunderstones.


Social Check DCs


Duvamil Munggen, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and is typically in her Adventurer uniform. She keeps her chestnut hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Duvamil was left her mother's suit of armor and trained in its use and care. She has worked as a Adventurer like her mother before her.

Motivation: To get a good night's sleep; and to be a locksmith again

Flaws: Insomniac, Hedonist. Bonds: Job, Military, Immigrant. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Duvamil Munggen, Female Gnome Wizard 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Skirt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His lavender fur is long and unkept. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Skirt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Religious, Poor, Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Skirt Candle, Male Tabaxi Monk 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. Citrine (20 gp).


Social Check DCs


Greethen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has wavy gold crest. His eyes are gold and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Artistic, Fighting. Flaws: Depressed. Bonds: Religious. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Greethen Mohradyllion, Male Dragonborn Expert 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 12 (+1)18 (+4)
Skills History +1, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Susannah Bentley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is well dressed, constantly wearing a brown suit, tan shirt, and white tie. Beneath her clothing is a huge mess of scar tissue. She sports white long hair. She has several tiny amber earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She plays an instrument quite well.

History: Susannah lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Fisher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Shepherd and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Disciplined, Artistic. Bonds: Slave, Rich, Family. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Susannah Bentley, Female Human Commoner 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs

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