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Advanced [show]


Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a shortspear. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Arnold Hayden, Male Human Expert 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp. 2 Acid flasks.


Social Check DCs


Oppah Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright blue dresses and hats. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are brown.

Personality: Aggressive, abrasive, and angry, Oppah embodies much of what other species detest in the Gnomes. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is greedy.

Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Oppah Horcusporcus, Female Gnome Ranger 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp. 5 Acid flasks.


Social Check DCs


Krimmon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red armored body suit, with a simple white line shooting up and back down. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Krimmon Deephollow, Male Halfling Aristocrat 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 17 (+3)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Gorga Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with blue highlights, and long white pants that bunch up around her shoes, and carries hand crossbows. Her red hair is knotted and matted. She has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Rich, Criminal record. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Gorga Tenley, Female Half-Orc Paladin 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His hair is white and curly. He is baby faced.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Mason business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Mason soon after.

Motivation: To be a Locksmith again.

Flaws: Insane, Impulsive. Bonds: Slave, Job, Rich. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Lewis Caphaxath, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: Alexandrite (800 gp). Jasper (80 gp). Banded agate (14 gp).


Social Check DCs

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