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Advanced [show]


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his greatsword, marred by teas. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Depressed, Insane. Bonds: Criminal record. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Raymond Snape, Male Human Expert 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Chalcedony (40 gp).


Social Check DCs


Târz Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt with thin pastel vertical stripes and grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long black beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Târz was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Expand his business; and marry his sister to traveling adventurers

Ideals: Persistence. Bonds: Attractive, Job, Family. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Târz Benson, Male Half-Orc Druid 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Blossom Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She wears her black hair up. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her mother raised her in a mountain cabin. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Gifted, Optimist. Flaws: Addict. Bonds: Nature, Family. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Blossom Tealeaf, Female Halfling Commoner 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Lapis lazuli (5 gp).


Social Check DCs


Flame Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a pastel and violet robe with the hood down. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her black fur is singed and shortened. She has amber eyes.

Personality: She will rave to anyone who will listen. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born on a small isolated farm. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Flame Of Ivory, Female Tabaxi Monk 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Sarai Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. She is physically well-built. She has silver hair. She is very pretty but has cold, dead eyes.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A strong sense of loyalty to Half-Orc people; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Sarai Elderberry, Female Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. White pearl (100 gp).


Social Check DCs

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