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NPC Generator

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Advanced [show]


Ella Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has slicked back white hair. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ella took refuge in the ruined castle and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and to unite with her sister

Flaws: Cynical, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Ella Gimlen, Female Gnome Commoner 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 18 (+4)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Morgran Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large grey jacket. His silver hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Beggar, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Immigrant, Poor, Slave, Adventurer. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Morgran Trueanvil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 gp.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple pastel robe with yellow stripes complete with hood. He has no fur. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aura took refuge in the ruined castle and found the beat up axe and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Criminal record, Nature. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1200 sp. Banded agate (6 gp). Violet garnet (400 gp). Onyx (70 gp).


Social Check DCs


Philomena Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean white cloak covering her clean studded leather. Her hair is long and golden with streaks of chestnut, and is pulled back with small white clips. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Born in the west to a Sailor, Philomena learned a great deal about her father's area of expertise. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She left for the west, certain she would find work there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Joker, Persistence, Gifted. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Philomena Honeypot, Female Halfling Fighter 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Dalaba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. She has shaved her head bald. Her eyes are gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When she's not drinking or sleeping the drinks off, she's doing music.

History: She got into the Detective business at a young age. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero

Ideals: Joker, Artistic. Bonds: Job, Adventurer, Debt. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Dalaba Ironhide, Female Gnome Warlock 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)18 (+4) 12 (+1)12 (+1)
Skills Arcana +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 130 gp.


Social Check DCs

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