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Advanced [show]


Nogu Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with yellow stripes complete with hood. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her red hair down. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Mortician, but she was a colossal failure. She then took over the family business and is one of the better Fletcher for hire.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Nogu Holton, Female Half-Orc Expert 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Veit Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Veit would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Insomniac. Bonds: Attractive, Family, Military, Immigrant. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Veit Holderhek, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp. Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her fur is cut close to her head. Her eyes are likewise copper.

Personality: Stoic and calm, she prefers to meditate than take action. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Trail studied abroad. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Fearful, Insane. Bonds: Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Trail Of Winter, Female Tabaxi Cleric 1
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His auburn hair is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Born in the south to a Marshal, Manfred learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: He has a crush on the local Junk Dealer; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Job, Criminal record, Has a crush. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Manfred Kent, Male Human Warrior 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Radomir Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His red hair is cut short. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Radomir was born the youngest of three triplets. Radomir was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to unite with his brother

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant, Guardian. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Radomir Honeypot, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +0, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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