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Advanced [show]


Ashgarn Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Miner. He is bristling with hidden weapons, mostly halberds and glaives. He has golden hair. He is baby faced.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: The child of a Fortune-teller, who enjoyed hunting, Ashgarn was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Insomniac. Bonds: Job, Criminal record, Nature. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Ashgarn Hamilton, Male Half-Orc Expert 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 16 (+3)6 (-2)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. Eye agate (16 gp). 1 Banded mail.


Social Check DCs


Anverth Offund, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Artistic, Justice. Bonds: Criminal record, Job, Enemies. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Anverth Offund, Male Gnome Warrior 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Beast Moon, Male Tabaxi Cleric 5
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 12 (+1)19 (+4)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Chrysoprase (70 gp). Aquamarine (1200 gp). Rose (70 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a longbow. His black fur is drawn into a tight pony tail with a card scrunchie. He has a dull look in his amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He has worked as a Bookbinder like his father before him.

Motivation: He is content; and to end his boredom

Flaws: Secretive, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Three Peak, Male Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Jo Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting clothing which further accentuates her frame. Her white hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Jo was born in the south. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Guard

Voice: French accent

Attributes [hide]

Jo Wildcloak, Female Halfling Commoner 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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