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NPC Generator

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Advanced [show]


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Glim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Glim Nackle, Male Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)14 (+2) 15 (+2)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Hematite (4 gp). Azurite (4 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Raer Floshem, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is white and curly. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Raer Floshem, Male Elf Commoner 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Nemeia Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely green suit with brown socks and a vest with buckled shoes. She has moderate length silver hair. Her white eyes lackadaisically let the world flow into them.

Personality: Nemeia is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.

History: Nemeia was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nemeia took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She was granted druidic powers by her dying sister.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Nemeia Grief, Female Tiefling Monk 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rûkdûg Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His black hair and beard is wavy and long. His green eyes peer out from beneath his Stetson white hat.

Personality: A skeptical and narcissistic man, Rûkdûg's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Rich. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Rûkdûg Willoughby, Male Half-Orc Adept 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur, while still mostly beige, has prominent grey streaks. He has amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: His father raised him in a mountain cabin. Right-Handed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Hedonist, Insane. Bonds: Nature, Rich. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Cleric 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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