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Advanced [show]


Mordai Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His hair is black and curly. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He enjoys reading and quiet.

History: He is a Slaad in disguise. A gifted student he started as a Sailor, but he got bored and became a Fortune-teller. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Mordai Bedlam, Male Tiefling Bard 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 250 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Edge Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His gray fur is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 6 years old his parents immigrated from the north. Through the years after Edge was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Edge's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Edge Plume, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran, Giant, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Trail Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly nunchakus and daggers. His red fur is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Criminal record, Rich, Adventurer. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Trail Wing, Male Tabaxi Wizard 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Semyaza Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with feathered hat. She has styled her silver hair well, parting it to the right. Her eyes are white and beady.

Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: She was born at the edge of vast mountains. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's attracted to the PC.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Semyaza Blessing, Female Tiefling Ranger 2
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 14 (+2)16 (+3)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Sarah Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a grey vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise violet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Further she is a bit of a stoner and is frequently out of it.

History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Regain custody of her daughter; and an old rival family wants her found

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Debt, Family. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Sarah Hallewell, Female Human Bard 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs

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