Henry Blakeley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is renowned for his bright grey suits and hats. He keeps his white hair in a flapper bob. His brown eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a white middle class family as the only child. He worked as a nervous Sculptor and found it very stressful. He has achieved small success as a Sculptor.
Motivation: To be a Tailor again.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 800 sp. 1 Silk rope.
Boddynock Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Boddynock hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and he feels the way he acts is they only way to get by in the world
Ideals: Passionate, Impeccable, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Azza Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. She has styled her purple hair well, parting it to the left. Her silver eyes lackadaisically let the world flow into them.
Personality: She is a hateful person. She taunts others and blames them for her problems. She also has developed a complete distrust of the Shepherd profession.
History: The child of a Shepherd, who enjoyed hunting, Azza was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She tends to her Hunter job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Osco Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many red ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His white hair is styled in orderly dreadlocks. This hazel eyed westerner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made him what he is. Osco liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp.
Ahrim Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a sword. His black hair is greasy and uncared for. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Banded mail.
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