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NPC Generator

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Advanced [show]


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue, dusty cloak. He has a long golden beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Umpen's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Umpen's homeland. Umpen decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Umpen Ningel, Male Gnome Barbarian 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Therai Peace, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Therai was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Criminal record, Military, Job, Family. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Therai Peace, Male Tiefling Cleric 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 16 (+3)18 (+4)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp.


Social Check DCs


Adelaide Blyth, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is silver and curly. Her hazel eyes are passionate and lively.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with her god.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to trick people and travel the world for free.

Motivation: Her religion dominates her actions; and a rival would like her out of the picture

Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record, Religious. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Adelaide Blyth, Female Human Ranger 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. Amethyst (140 gp). 1 Disguise kit.


Social Check DCs


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is silver and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can't help but pocket interesting objects he comes across

History: Halimath was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Halimath Hanali, Male Elf Monk 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Star rose quartz (20 gp).


Social Check DCs


Fenriz Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and dark red. His silver eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Fenriz studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Fenriz Ecstasy, Male Tiefling Commoner 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. Chrysoberyl (120 gp).


Social Check DCs

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