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Advanced [show]


Melissa Kirby, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red hair down. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Melissa Kirby, Female Human Rogue 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Coral (40 gp). 1 Everburning torch.


Social Check DCs


Vanchu Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, white cloak. She sports brown long hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vanchu is combative with any and all who dare try her patience in the slightest.

History: She was raised in a mountains tribe. Vanchu liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Miller job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Nature, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Vanchu Winterbourne, Female Half-Orc Paladin 2
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 8 Acid flasks.


Social Check DCs


Alice Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Alice lived on a farm with her mother, near the main road leading to a nearby town. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.

Motivation: Sabotage a competitor; and she feels threatened by others

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Alice Wordsworth, Female Human Warrior 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear pastel clothing when he does not wear armor. His fur is gray, silky, and of moderate length. His green eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Flaws: Depressed, Impulsive, Racist. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Ranger 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Immeral Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Immeral Iathrana, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 gp. Red garnet (70 gp).


Social Check DCs

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