Azdûsh Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a slight overbite and is overall scrawny. His silver hair is slicked back into a classic pompadour. His gray eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Azdûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Azdûsh was born on a far western island where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Flaws: Impulsive. Bonds: Attractive, Mentor, Immigrant, Family. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Ûgakûga Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a wide-brimmed hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Opinionated, Professionalism. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp. Solid gold idol (200 gp). 7 Acid flasks.
Reddlepop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her whole body is exceptionally muscular. She wears her blonde hair up. Her half smiles and green eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Mason business at a young age. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Mason and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Darrak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: When he was but 4 years old his parents immigrated from the west. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He became a Adventurer soon after.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Job. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan, Gnoll, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
Fax Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with white highlights, and long red pants that bunch up around his shoes. His gold crest is slicked back into a classic pompadour. He has red eyes and a black hat with a white feather.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Fax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Fax's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fax and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and tiefling compassion
Flaws: Fearful, Antagonistic, Racist. Bonds: Job, Mentor. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.
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