Margery Ashton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears grey trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her brown hair is cut short. Her amber eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is content; and she seems to be bored by most things
Ideals: Persistence, Gifted. Flaws: Ugly, Shy, Mundane. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Artin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her flail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is braided into rings. Her green eyes peer out from beneath her small brown hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Artin was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Joker, Philantrophist. Bonds: Attractive, Family. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Jade (120 gp). Deep green spinel (120 gp).
Dustin Addington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with feathered hat. His hair is golden and curly. This blue eyed southerner is not easily forgotten.
Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Dilettante, Dustin learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 800 sp. Amber (70 gp).
Gilkass Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears skinny pants and wears a black and white robe with the hood down, and her gloved hand is found clutching a trident. She has no crest. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Mundane. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
Biri Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her rusty crest has been sun bleached extensively. She wears a mask on her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Biri does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is content; and she loathes her own lifestyle
Flaws: Depressed, Secretive, Mundane. Bonds: Military, Nature. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Rhodochrosite (11 gp). 1 Average lock.
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