Balam Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He carries a battered mace and tarnished bastard sword as well. His black hair is thinning but still full. His eyes are silver and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Balam was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To reunite with his absent father; and to unite with his sister
Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Family, Enemies. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 600 sp.
Nella Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She sports blonde long hair. She tend to wears goggles to shield her eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born in the west. She found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to be a crown-heir again
Flaws: Emotional. Bonds: Enemies, Immigrant, Adventurer, Job. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp.
Lilli Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she has a large blue mantle and cape that has been intricately interwoven into her violet robe. She has wavy brown hair. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with her god.
History: Born in the north her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She hasn't been sleeping well lately.
Motivation: Retire the richest woman in the north; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Religious, Poor. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 15
Hit Points 35 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 100 gp. White opal (700 gp).
Fabien Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His tied-back hair is black. His eyes are hazel and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Fabien and his spouse have recently divorced.
Motivation: Revenge; and he uses money and sex appeal to get what he needs
Ideals: Passionate, Gifted. Flaws: Antagonistic, Ugly. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Banded mail.
Osco Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears rags and sports a simple walking cane. He wears his silver hair down. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Osco will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Extrovert. Bonds: Poor, Adventurer, Military, Criminal record. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp.
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