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Advanced [show]


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white cloak and cross-gartered green stockings. He wears his black hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Bucklal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bucklal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bucklal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Disease. Bonds: Religious, Adventurer, Enemies. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Bucklal High-hill, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4 Tanglefoot bags.


Social Check DCs


Kellen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a scimitar. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Artistic, Impeccable. Flaws: Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Kellen Sympony, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 20 (+5)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears red leather gloves, a red jacket, and tight pants. Her silver hair is smooth and relatively long. Her eyes are likewise amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born to a pair of adventurers, Portia grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by brigands. Portia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She loathes her own lifestyle; and she has money and likes to spend it

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Adventurer, Enemies. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Portia Smoothhands, Female Halfling Druid 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Tourmaline (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Laucian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and to be a bellfounder again

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Laucian Dalanthan, Male Elf Cleric 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Ar-Karo Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his blonde hair well, parting it to the left. He has gray eyes and a white hat with a blue feather.

Personality: Calm and collected, he is a well trained Body Guard. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Ar-Karo grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Meet up once more with his childhood friend; and expand his business

Flaws: Shy. Bonds: Job, Adventurer, Immigrant. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Ar-Karo Marlee, Male Half-Orc Expert 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp.


Social Check DCs

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