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Advanced [show]


Randal Bristol, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south to a Knight, Randal learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and regain custody of his daughter

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Job, Family. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Randal Bristol, Male Human Warlock 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp.


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, grey, dusty cloak. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. A gifted student he started as a Slave Trader, but he got bored and became a Mason. He inherited the family business which he has now maintained for 12 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Shy, Addict, Greedy. Bonds: Adventurer, Job. Occupation: Mason

Voice: French accent

Attributes [hide]

Everard Emsworth, Male Human Paladin 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Rolf Fawcett, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a grey vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is kept up in a ponytail inside a broad hat. His gray eyes peer out from beneath his broad grey hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Family, Slave. Occupation: Scribe

Voice: American accent

Attributes [hide]

Rolf Fawcett, Male Human Barbarian 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (140 gp).


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his lavender fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Two Llamas hails from a village terrorized by illithids. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Two Llamas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wishes to resurrect an old love; and many illithids want him driven away

Flaws: Antagonistic. Bonds: Attractive, In love, Enemies, Religious. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Expert 5
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Perry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has no hair. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and meet up once more with his childhood friend

Ideals: Philantrophist, Pacifist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Shane Perry, Male Human Monk 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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