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Advanced [show]


Mugrunden Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, black cloak. His gold crest is heavily combed to the left. His eyes are a pleasant red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Poor, Family, Adventurer, Nature, Religious. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Mugrunden Ebynichtomonis, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 400 sp.


Social Check DCs


Mantus Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is black and curly. His silver eyes dart from person to person to random spaces in the air.

Personality: Mantus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: Mantus hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of goblins; and to be a gardener again

Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Mantus Gluttony, Male Tiefling Monk 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Aelar Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears yellow leather gloves, a yellow jacket, and tight pants. His golden hair is braided into rings. His eyes are hazel and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Religious, Adventurer, Family. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Aelar Aloro, Male Half-Elf Fighter 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Freshwater pearl (5 gp). Freshwater pearl (5 gp). Jade (80 gp).


Social Check DCs


Fistula Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple white robe with violet stripes complete with hood. She keeps her blonde hair in a flapper bob. This violet eyed northerner is not easily forgotten.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She enjoys reading and quiet.

History: Born to a pair of adventurers, Fistula grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Fistula Barclay, Female Half-Orc Cleric 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)7 (-2) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Solid gold idol (200 gp).


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long beige fur is drawn into a two foot long braid. She has a dull look in her blue eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Seven grew up listening to her father's many stories. Seven abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Attractive, Guardian, Adventurer. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Seven Of World, Female Tabaxi Expert 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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