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Advanced [show]


Elizabeth Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. Elizabeth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Elizabeth lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Dilettante and found it very stressful. She now owns her own business.

Motivation: She's in love; and to clean up the streets

Bonds: Guardian, Family, Job, Has a crush. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Elizabeth Galanodel, Female Half-Elf Cleric 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Banker, who enjoyed hunting, Roger was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roger took refuge in the ruined castle and found the beat up lance and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Bonds: Job, Enemies, Nature, Adventurer, Military. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Roger Shelley, Male Human Fighter 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Gerard Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He wears his white hair up. His eyes are blue and he is always smoking a pipe.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he would like to get married and retire

Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Rich. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Gerard Koehlanna, Male Half-Elf Warrior 4
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shifting Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His brown fur is heavily combed to the left. His eyes, though not visible through his cowl, are copper.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Cynical, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Shifting Of Winter, Male Tabaxi Monk 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp. Moss agate (16 gp). Iolite (40 gp). Brown-green garnet (120 gp).


Social Check DCs


Ellywick Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove her worth to the world

Ideals: Justice. Flaws: Insomniac, Impulsive. Bonds: Poor, Nature. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Ellywick Beren, Female Gnome Barbarian 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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