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Advanced [show]


Igden Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and he perpetually has his scimitar ready. He sports a long chestnut beard, and similarly colored long hair. His eyes are amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Igden Tarkelby, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Freshwater pearl (8 gp). Moonstone (60 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His moppish black hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Wrenn was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and to reunite with his absent father

Flaws: Impulsive. Bonds: Attractive, Family, Military. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Wrenn Ironhide, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)8 (-1) 8 (-1)18 (+4)
Skills History +1, Persuasion +6
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her long red fur is drawn into a two foot long braid. Her eyes are yellow and catlike.

Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Addict. Bonds: Poor, Religious, Slave. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Drifting In the Wind, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Hubert Camden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Hubert Camden, Male Human Aristocrat 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Enidda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a faded coat and loose pants complete with deerstalker hat. Her deerstalker hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enidda took refuge in the large cave and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Family, Nature. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Enidda Horcusporcus, Female Gnome Warrior 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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