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NPC Generator

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Advanced [show]


William Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He has golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

William Heiser, Male Human Barbarian 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is golden. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Erky was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends

Ideals: Passionate, Fighting. Bonds: Adventurer, Attractive. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Erky Offund, Male Gnome Bard 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 120 pp. 1 Climber’s kit.


Social Check DCs


Hatae Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. She has moderate length brown hair. She has hazel eyes and a yellow hat with a brown feather.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Miner, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Racist, Ugly. Bonds: Adventurer, Poor. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Hatae Ofandrus, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1000 cp.


Social Check DCs


Quillathe Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright white hair. Her eyes are likewise green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Justice, Fighting. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Quillathe Cithreth, Female Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs


Heward Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey tunic with blue highlights, and long green pants that bunch up around his shoes. With a patchy blonde beard and wild blonde hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He was raised in a forest tribe. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Nature, Rich, Family. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Heward Wesley, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Golden pearl (160 gp).


Social Check DCs

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