Eran High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. With bright silver hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also has developed a complete distrust of the Armorer profession.
History: She was born in the south, but her parents moved at a very young age to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Spice Merchant soon after.
Motivation: Sabotage a competitor.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Kadana Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears silk and lounges about seductively. Her left hand appears badly burned and disfigured. She wears a wide-brimmed hat to cover her moderate length blue crest. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Kadana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Kadana's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: To reunite with her old friends; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Vezera Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and blue handkerchief worn on her left side, and carries tridents. Her crest is bronze and very short. She has a dull look in her red eyes.
Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Chrysoberyl (110 gp).
William Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with broad hat. He has shaved his head bald. He has several tiny jet earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp. An abacus with copper, silver and gold markers (130 gp).
Nuraval Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to dragonborn people
Flaws: Ugly, Racist. Bonds: Nature, Military, Rich. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
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