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Advanced [show]


Bimpnottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. Her auburn hair is heavily combed to the left. This gray eyed westerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people she will do her best to conceal her emotions and appear jolly.

History: Bimpnottin was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Bimpnottin Albaratie, Female Gnome Wizard 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 350 gp. Sard (60 gp).


Social Check DCs


River Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His cinnamon fur has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: River hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. River took refuge in the ruined castle and found the beat up sickle and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Has a crush. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

River Plume, Male Tabaxi Rogue 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dazzazn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green shirt with thin brown vertical stripes and grey pants. His crest is short and blue. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is harsh and unforgiving.

History: His father raised him in a mountain cabin. His childhood dream was to be a Barkeep, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Barkeep; and he's attracted to the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dazzazn Shestendeliath, Male Dragonborn Warlock 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 8000 cp. 1 Breastplate.


Social Check DCs


Eran High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.

History: Eran was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Opinionated. Bonds: Attractive, Religious, Job, Military. Occupation: Sailor

Voice: American accent

Attributes [hide]

Eran High-hill, Female Halfling Bard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)18 (+4) 12 (+1)17 (+3)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 130 gp.


Social Check DCs


Markosian Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a simple green robe with white stripes complete with hood, and a wedding ring on her right hand. She wears her purple hair down. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. After a long history of fighting, Markosian and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: In love. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Markosian Righteous, Female Tiefling Warrior 3
Medium (4'8") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 14 (+2)19 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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