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Advanced [show]


Meena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large blue mantle and cape that has been intricately interwoven into her white robe. She keeps her long black hair kept up in a rat tail. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Flaws: Addict, Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Meena Tarkelby, Female Gnome Commoner 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hobart Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair has been sun bleached extensively. This green eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent father

Ideals: Fighting. Bonds: Attractive, Family, Adventurer, Poor. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Hobart Copperkettle, Male Halfling Bard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp. Freshwater pearl (13 gp).


Social Check DCs


Guy Ryley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Guy Ryley, Male Human Warrior 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Jet (40 gp).


Social Check DCs


Mormo Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is dressed in a clean green cloak covering his clean studded leather. He keeps his purple hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: He was born in the south. Mormo was born on a far southern mountains where he grew up under the tutelage of his father, an expert Detective. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Insane. Bonds: Rich, Attractive, Religious, Immigrant. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Mormo Grief, Male Tiefling Monk 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Enidda Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. Her red hair is wavy and long. Her eyes are gray and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Guardian, Enemies. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Enidda Daergel, Female Gnome Paladin 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)16 (+3) 11 (+0)15 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs

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