Naill Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Fortune-teller, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Hematite (8 gp).
Nalral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears grey trousers with brown and red striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Smoking Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. His fur is yellow and very short. His eyes are yellow and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Smoking took refuge in the large cave and found the beat up sai and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's attracted to the PC; and someone believes him a fraud
Flaws: Ugly, Sensitive, Mundane. Bonds: Enemies, Nature, Has a crush. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 6 Acid flasks.
Quelenna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to cover her moderate length golden hair. She has hazel eyes and a tan hat with a red feather.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Quelenna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Beast Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His fur is lavender and very short. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To share knowledge with the world; and wants a kiss
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp.
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