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Advanced [show]


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Zook Murnig, Male Gnome Barbarian 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 12 (+1)18 (+4)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 11th year, his parents were killed by a illithids raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Adelard Spalding, Male Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky brown painted plate armor. His auburn hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Priest business at a young age. A gifted student he started as a Dyer, but he got bored and became a Priest. He has taken up work as a Priest and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Passionate, Artistic. Flaws: PTSD. Bonds: Job, Religious. Occupation: Priest

Voice: French accent

Attributes [hide]

Kyle Adley, Male Human Rogue 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Layabout business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Bigtoe, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Deception +0, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. Solid gold idol (400 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Millicent Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. Her moppish chestnut hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born in the south to a Barrister, Millicent learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Barrister. She inherited the family business which she has now maintained for 15 years.

Motivation: A need for knowledge about a nearby landmark; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Racist. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Millicent Eathalena, Female Half-Elf Warlock 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 17 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 1000 sp.


Social Check DCs

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