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Advanced [show]


Drogo Barclay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Ugly, PTSD. Bonds: Family, Has a crush. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Drogo Barclay, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Oriel Hailey, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of magic on her torso. She has blonde hair. Her eyes are blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Doctor, but she got bored and became a Sculptor. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the north; and sabotage a competitor

Ideals: Joker, Entrepeneur. Bonds: Job, Poor, Immigrant. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Oriel Hailey, Female Human Rogue 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Puyet Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black deerstalker hat and black clothes. She has a moderate pudge and is not very fit. Her brown hair is slicked back into a classic pompadour. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Bather for the past few years.

Motivation: Balancing her hectic life and new Bather responsibilities is difficult.

Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Puyet Hayhurst, Female Half-Orc Expert 2
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears a robe, a symbol of death around his neck, and a kukri on his belt. His left leg appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Naill Floshem, Male Elf Sorcerer 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 pp. Amethyst (160 gp). Rhodochrosite (8 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Kildrak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Persistence, Impeccable. Flaws: Hedonist. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Kildrak Frostbeard, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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