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NPC Generator

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Advanced [show]


Elizabeth Morton, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She wears her white hair up in a very large beehive style do. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Elizabeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Elizabeth's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Elizabeth Morton, Female Human Rogue 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp.


Social Check DCs


Geva Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she usually wears her grey robe and has her axe always slung over her shoulder. She keeps her blonde hair in a flapper bob. Her eyes are likewise hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born at the edge of vast plains. Geva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 15 years.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and revenge

Ideals: Gifted. Bonds: Family, Nature, Job, Enemies. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Geva Barlow, Female Human Druid 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Red garnet (80 gp).


Social Check DCs


Dagnal Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She wears light armors faded through time and improper care. Her hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a slaver, Dagnal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Dagnal Deepdelver, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. Golden pearl (110 gp). Golden pearl (110 gp). Amber (110 gp).


Social Check DCs


Mishann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" eastern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red crest is drawn into a tight pony tail with a dagger scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Marshal, who enjoyed hunting, Mishann was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She is greedy; and someone believes her a fraud

Ideals: Joker. Bonds: Attractive, Enemies, Nature, Adventurer, Rich. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Mishann Dhyrktelonis, Female Dragonborn Adept 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Thomas Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his brown hair down. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Thomas Aloro, Male Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp.


Social Check DCs

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