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Advanced [show]


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is bristling with hidden weapons, mostly flails and scythes. Her lavender fur is braided into rings. Her green unseeing eyes seem to look past you.

Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her mother. Lone was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lone decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Criminal record, Nature. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Lone Plume, Female Tabaxi Aristocrat 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Gerard Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep violet leather and dull pastel iron scale mail. His auburn hair is long and unkept. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Gerard will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Gerard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Gerard Radcliffe, Male Half-Elf Ranger 3
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Varg Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His tied-back hair is brown. He has gray eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. Varg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Varg Hornsby, Male Half-Orc Expert 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs


Blossom Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female is generally shirtless and showing off her tattooed chest. She is tall, broad shouldered and powerfully built. Her auburn hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Blossom is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Sailor business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Optimist, Logical. Flaws: Insane, Depressed. Bonds: Job, Rich. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Blossom Porridgepot, Female Halfling Adept 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: Just what you see.


Social Check DCs


Shava Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She carries with her a set of glaives, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.

Motivation: She is greedy.

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Shava Holimion, Female Half-Elf Rogue 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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