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Advanced [show]


Rivaan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He very much looks the part of a Adventurer. He keeps his long brass crest kept up in a rat tail. His red eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Logical, Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Rivaan Kerrhylon, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dee Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a white tunic with blue highlights, and long brown pants that bunch up around her shoes. Her blonde hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses divination through singing.

History: The child of southern immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Dee Bigheart, Female Halfling Fighter 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Citrine (30 gp).


Social Check DCs


Alice Watson, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. With wild black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the north, but her parents moved at a very young age to the west. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She left for the north, certain she would find work there.

Motivation: To end her boredom; and a strong sense of loyalty to half-orc people

Flaws: Insane, Mundane, Antagonistic, Racist. Bonds: Immigrant. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Alice Watson, Female Human Commoner 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Arumawann Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His chestnut hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: Arumawann is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Architect, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Extrovert. Bonds: Adventurer, Criminal record, Poor. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Arumawann Humplebumple, Male Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)9 (-1) 10 (+0)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey cloak and cross-gartered black stockings. His golden hair is braided into rings. His eyes are hazel.

Personality: Adrik wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Servant, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Athletic, Disciplined. Flaws: Impulsive, Racist. Bonds: Poor. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Adrik Daerdahk, Male Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)17 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. 1 Antitoxin.


Social Check DCs

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