Fax Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'5" and tends to wear a green poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. He wears his black crest down. His eyes are likewise gold.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Fax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Fax was born on a far northern desert where he grew up under the tutelage of his father, an expert Shepherd. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Bonds: Has a crush, Military, Poor, Immigrant. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp. Tiger eye turquoise (4 gp).
Ortegar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with small hat. His auburn hair is lengthy and is close to two feet long. His eyes are blue and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Bonds: Attractive, Poor, Nature. Occupation: Marshal
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Uadjit Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy bronze crest. She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. She has a hunchback. She has wavy bronze crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Hedonist. Bonds: Adventurer, Religious, Enemies. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.
Farideh Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her Stetson hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Duvamil Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. Her silver hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Duvamil hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the west, but her parents moved at a very young age to the east. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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