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Advanced [show]


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. With bright golden hair and a scraggly beard. This gray eyed southerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the south. In his 10th year, his parents were killed by a gnolls raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and many gnolls want him driven away

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Enemies, Poor. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Wymar Merton, Male Human Rogue 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Small steel mirror.


Social Check DCs


Kithri Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt, and carries halberds. She keeps her long blonde hair kept up in a rat tail. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Kithri would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Kithri was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Kithri Stoutman, Female Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Thradal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thradal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thradal. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Thradal Glanhig, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 10 pp.


Social Check DCs


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt with thin brown vertical stripes and black pants. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are white.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Shy. Bonds: Attractive, Poor, Religious, Job. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Harm, Male Tiefling Aristocrat 3
Medium (6'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Large well-done wool tapestry (600 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Cloak In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. His fur is short and cinnamon. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Cloak was born on a far western forest where he grew up under the tutelage of his father, an expert Server. Since then, he has sought to make the best of life.

Motivation: He's in love; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Cloak In the Morning, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs

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