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NPC Generator

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Advanced [show]


Avelina Fawcett, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of pickaxes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying black hair a little too much giving a sharp black color. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Avelina was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Job, In love. Occupation: Navigator

Voice: American accent

Attributes [hide]

Avelina Fawcett, Female Human Rogue 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp. Golden yellow topaz (300 gp).


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. His gray eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Kody took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Military, Guardian. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Kody Winterbourne, Male Human Bard 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Religion +4, Stealth +6
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 4000 cp.


Social Check DCs


Rael Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. He wears his black hair up. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the east his family was never financially stable. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Family, Poor, Job, Criminal record. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Rael Amastacia, Male Elf Expert 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Enialis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is silver and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Enialis was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Adventurer, Poor. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Enialis Selevarun, Male Half-Elf Druid 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Hadarai Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Logical. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Hadarai Morris, Male Half-Elf Adept 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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