Melissa Lancaster, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a brown shirt with thin red vertical stripes and tan pants. She is an epitome of beauty. She has a very tight haircut. Her eyes are violet and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.
History: Melissa was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has worked as a Detective like her mother before her.
Motivation: To reunite with her old friends; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Qualen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Apothecary in town.
History: He comes from a rich northern family. His mother was a soldier and died while he was still young. Qualen was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Flaws: Secretive. Bonds: Rich, Job, Military, Family. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Makaria Blur, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a rose on it. She has moderate length blue hair. Her eyes are a pleasant silver.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also has developed a complete distrust of the Apothecary profession.
History: Makaria was raised in a hard working conservative environment. A gifted student she started as a Apothecary, but she got bored and became a Masseuse. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She'd like to take her coworkers down a peg; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Pogranix Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her left hand. Her silver crest, when down, is lengthy. Her eyes are red and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better village for her children.
Motivation: Her religion dominates her actions; and she wants to meet her childhood hero
Ideals: Disciplined. Bonds: Attractive, In love, Adventurer, Religious, Enemies. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp. 1 Banded mail.
Mardred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses in brown turtlenecks beneath a tan coat with grey slacks. Her hair is always cut to a buzz. Her eyes are a pleasant blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with a lost civilization.
History: She got into the Architect business at a young age. A freak accident while working with her Knight father left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Many orcs want her driven away; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp.
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