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NPC Generator

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Advanced [show]


Matilda Stafford, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears rags and sports a simple walking cane. She has wavy brown hair. Her fierce blue eyes like to dwell on things.

Personality: This woman loves singing and to teach people singing more than just about anything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Matilda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by orcs. Matilda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Fearful, Greedy. Bonds: Poor, Immigrant, Enemies. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Matilda Stafford, Female Human Expert 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Orsik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His hair is short and black. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Orsik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Orsik Loderr, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is cut close to his head. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Religious. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Spaulding, Male Human Cleric 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 13 (+1)15 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Loopmottin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. Her hair is auburn and very short. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. Loopmottin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of southern immigrants she idolized her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Opinionated, Fighting. Bonds: Rich, Slave, Family, Immigrant. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Loopmottin Sympony, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Akmen Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his greataxe always slung over his shoulder. His hair is silver, silky, and of moderate length. He has silver eyes and a green hat with a pastel feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a criminal king-pin and mafia family Akmen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Akmen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Optimist, Philantrophist. Bonds: Attractive, Enemies, Criminal record. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Akmen Loyalty, Male Tiefling Adept 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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