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NPC Generator

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Advanced [show]


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He wears a deerstalker hat to cover his moderate length white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Merchant, Shane learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Tattersall, Male Human Adept 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Tiger eye turquoise (9 gp).


Social Check DCs


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bristling with hidden weapons, mostly glaives and pickaxes. Her white hair is drawn into a tight pony tail with a card scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Flaws: Insane, Addict, Hedonist. Bonds: Poor, Criminal record. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Mardnab Gummen, Female Gnome Commoner 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Great Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely brown suit with red socks and a vest with buckled shoes. His white fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bookbinder job and began his own company from there.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Hedonist. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Great Of Clay, Male Tabaxi Sorcerer 5
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: Just what you see.


Social Check DCs


Henry Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Fasharash, Male Half-Elf Fighter 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vassago Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black cloak and cross-gartered yellow stockings. His red hair is matted, messy, and big. His white eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Vassago was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Ruler

Voice: French accent

Attributes [hide]

Vassago Ecstasy, Male Tiefling Expert 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. Moss agate (16 gp).


Social Check DCs

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