Tim Marley, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor, and he perpetually has his morningstar ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 5 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Brottor Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He has shaved his head bald. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving Brottor is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Brottor was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Bonds: Attractive, Family, Enemies. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 pp.
Forcas Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He keeps his blue hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: When he was but 7 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Forcas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Mundane. Bonds: Poor, Enemies, Immigrant, Family. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. Onyx (70 gp). Freshwater pearl (7 gp).
Tatyan Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length green crest. She wears round tiny glasses practically rammed into her face.
Personality: Overbrimming with self-confidence, Tatyan isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is lazy, self-centered, vain, and jealous.
History: She was raised in a forest tribe. Tatyan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Entrepeneur. Flaws: Selfish. Bonds: Nature, Immigrant. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Mastema Rage, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels threatened by others.
Ideals: Entrepeneur, Joker. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Iolite (80 gp).
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