Crampernap Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is long and unkept. His eyes are violet and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Crampernap took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Adam Heiser, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a grey and brown robe with the hood down. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor; and to be a mason again
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
Eleanor Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Shoemaker. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are blue.
Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. Eleanor enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her druidic abilities were realized during a raid on her village. She has worked as a Shoemaker like her mother before her.
Motivation: Marry her brother to traveling adventurers; and she is greedy
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Rich, Family. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Banded mail.
Wymar Clifford, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and sports empty pouches on his belt. He has no hair. His eyes are a pleasant gray.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: Further expansion of business; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 5000 cp.
Quespa Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. Her scarlet crest is knotted and matted. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a small toy that she constantly fidgets with.
History: A powerful necromancer made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. She's since become an addict/alcoholic.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp.
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