Rael Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He became a Doctor soon after.
Motivation: To be a Armorer again.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
Possessions: 30 pp.
Smoking Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is typically in her Spice Merchant uniform. She wears a colorful flower in her red fur. Her eyes are green and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the north. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast mountains. A gifted student she started as a Bounty Hunter, but she got bored and became a Spice Merchant. She has worked as a Spice Merchant like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Pacifist. Flaws: Selfish. Bonds: Job, Attractive, Nature. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
Possessions: 70 gp. Rose (60 gp).
Tagga Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She carries with her a set of lances on her belt, each one with a opal on the hilt. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Tagga was born with her mother's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive, Religious. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 50 gp. 1 Banded mail.
Euphemia Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a red suit, tan shirt, and pastel tie. Sporting a brown mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She is fixated on the number 83. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush.
Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Religious. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Decarabia Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, black cloak. She has dyed her greying brown hair a little too much giving a sharp brown color. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Decarabia took refuge in the old dungeon and found the beat up glaive and armor she uses now. She now mingles about in high society.
Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg
Flaws: Emotional, Insomniac. Bonds: Nature, Rich, Job. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
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