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NPC Generator

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Advanced [show]


Ella Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is braided into rings. Her ears are large.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Ella Ainsworth, Female Human Druid 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Malachite (9 gp).


Social Check DCs


Dustin Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: Gifted from a young age, Dustin studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Has a crush. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Tattersall, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light blue in addition to tight pants. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Antinua Ethanasath, Female Elf Cleric 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 20 pp.


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He sports a flattop hair cut. His amber eyes dart from person to person.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Crown-heir, Anselm learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Job, Enemies, Guardian. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Anselm Graeme, Male Human Bard 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp.


Social Check DCs


Rurik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Rurik was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and to clean up the streets

Flaws: Ugly. Bonds: Poor, Guardian, Criminal record, Job. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Rurik Rakankrak, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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