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Advanced [show]


Krimp Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and curly. His amber eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Philantrophist, Logical. Bonds: Immigrant, Debt. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Krimp Shelley, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)7 (-2) 15 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Anne Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. She has shaved her head bald. She has gleaming, smiling green eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Anne Burrows, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Three Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple pastel robe with tan stripes complete with hood. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. Her gray fur is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and to clean up the streets

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Three Thundercloud, Female Tabaxi Bard 1
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. Banded agate (6 gp).


Social Check DCs


Hugolina Rodney, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. She has wavy black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. A true patriot, Hugolina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: When she was but 8 years old her parents immigrated from the north. When Hugolina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Hugolina Rodney, Female Human Adept 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears an entirely blue suit with white socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. He wears his silver hair up in a very large beehive style do. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Commoner 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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