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Advanced [show]


Faral Holimion, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean blue cloak covering her clean studded leather. Her blonde hair is styled in orderly dreadlocks. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and to settle down with her crush

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Faral Holimion, Female Elf Wizard 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)11 (+0) 11 (+0)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Onyx (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Naill Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a blue tunic with black highlights, and long grey pants that bunch up around his shoes, he is not a threatening figure. He has moderate length black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Naill was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and wants his loneliness to end

Ideals: Justice. Flaws: Greedy. Bonds: Has a crush, Military, Criminal record. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Naill Wasanthi, Male Elf Ranger 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp.


Social Check DCs


Orryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is kept up in a ponytail inside a small hat. He has brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a necromancer, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Logical. Bonds: Family, Mentor. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Orryn Folkor, Male Gnome Bard 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2200 sp.


Social Check DCs


Thamuz Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carpenter mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Addict, Ugly, Forgetful, Disease, Insomniac. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Thamuz Rumor, Male Tiefling Rogue 3
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp. 1 Healer’s kit. 1 Climber’s kit.


Social Check DCs


Five Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. She has white fur. She wears large thick round spectacles.

Personality: Five speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Nature, Military. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Five Grass, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 8 (-1)10 (+0)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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