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NPC Generator

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Advanced [show]


Aline Livingstone, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. Her red hair is matted, messy, and big. Her eyes, though not visible through her cowl, are gray.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great joy in being the best Engraver in town.

History: She was born into a rich family. Like her father and her brother before her, after school she went straight into learning to become a Engraver. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Job, Rich. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Aline Livingstone, Female Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Portia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her hair is silver and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Portia was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Enemies, Criminal record. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Portia Quickstep, Female Halfling Warrior 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Silver pearl (50 gp).


Social Check DCs


Quilla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a blue tunic with yellow highlights, and long black pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. She has styled her white hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is an amazing painter.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Barber.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Terse. Bonds: Slave, Nature, Job, Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Quilla Horcusporcus, Female Gnome Warrior 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Zircon (40 gp). Golden pearl (40 gp). Aquamarine (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Sindri Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left leg appears badly burned and disfigured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: Sindri lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, his parents were killed by a illithids raid, leaving Sindri alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of illithids

Flaws: Insane. Bonds: Religious, Family, Enemies. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Sindri Sympony, Male Gnome Fighter 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)8 (-1) 17 (+3)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Cloak Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His fur is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Bonds: Attractive, Criminal record, Nature, Immigrant. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Cloak Mirror, Male Tabaxi Aristocrat 3
Medium (6'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Silk rope.


Social Check DCs

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