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Advanced [show]


Ella Colby, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Sporting a brown mohawk this woman's hair draws a lot of attention. Her green eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Ella Colby, Female Human Paladin 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Seraphina Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman is wearing the road beaten gear of a warrior. Her blonde hair is matted, messy, and big. She is baby faced.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her 11th year, her parents were killed by a drow raid, leaving Seraphina alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: She wants revenge against drow.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Job, Rich. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Seraphina Wiseacre, Female Halfling Warrior 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 8 (-1)16 (+3)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Cumpen Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She tends to wear a large tan jacket, marred by chocolates. Her blonde hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. Days after completing her studies, news broke out that her hometown was attacked by goblins. Cumpen was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Enemies, Rich. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Cumpen Musgraben, Female Gnome Cleric 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)18 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1700 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Pushkrimp Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Pushkrimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Pushkrimp and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Pushkrimp Addington, Male Half-Orc Bard 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Hematite (10 gp). 1 Disguise kit.


Social Check DCs


Vicky Barclay, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of the sun god around her neck, and a trident on her belt. She keeps her black hair in a flapper bob. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Vicky speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother.

Ideals: Fighting, Impeccable, Artistic. Flaws: Addict. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Vicky Barclay, Female Human Warrior 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs

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